Portfolio
Sound designer Bruno Betko
Star Wars: Eclipse
Sound Design, Music Composition
Star Wars Eclipse is a highly anticipated triple-A title, and this project is my Sound Re-Design of the cinematic trailer. I composed the soundtrack from scratch, using VSTs with live instrument libraries and a Digital Audio Workstation. An essential part of this project was a combination of foley recordings, sound design techniques, and sound libraries for all of the special sound effects found in this video.
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Horizon Zero Dawn
League of Legends
Game Sound Design, digital audio
League of Legends is one of the most popular MOBA games and was my favorite when I was younger. This project is a sound Re-Design of different characters and their abilities, using foley recording techniques and sound design skills.
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Airbnb Ad
Music Composition, Post Production
Sound Re-Design of an Ad for the leading rental company Airbnb from their campaign #weaccept which promotes equality and solidarity. I have rescored and composed this soundtrack using a combination of live instruments and VSTs using DAWs.
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Wwise: Adventure Game
Game Sound Design, AUdio implementation, middleware
This project is a complete package, sound design for a game, and audio implementation of those sounds using Audio Middleware Wwise. I have followed Audio Kinetics courses on Wwise, covering the basics and intermediate workflows of their middleware.
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Darkest Dungeon
GAME Sound Design, Music Composition, digital audio
Sound Re-Design of an award-winning indie game called "Darkest Dungeon". I have worked on gameplay clips and cinematic trailers for the game, creating over 200 carefully crafted sounds that fit the game's aesthetics. The workflow of this project was a mix of foley recording techniques, sound design, and layering with effects chains.
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